I spent all morning in the shipyards here in Bolkow City and refitted my ASP Explorer. Mainly, I’ve aimed for a good all-round exploration outfit. It has a jump range of only 25.16 ly (unladen), but it carries equipment for every eventuality:
- Full set of sensors (including Kill Warrant, Frameshift Wake, and Cargo Scanners)
- Fuel Scope
- 2x Auto Field-Maintenance Units
- 2x Small and 2x Medium Pulse Lasers
- 8t Cargo Hold
I don’t expect to need the weapons – the ASP is not at all a combat ship like this – but it feels reassuring to have them. The cargo hold is simply there in case I find anything I want to bring back – I doubt it, but you never know.
The shipyard doe not have better components available for most types of equipment, and I did compromise on some (Fuel Scope for example) in order to save money.
Even without the best jump range the ship could get, I feel the ASP is now ready for my second trip of exploration.
I’ve taken the opportunity to christened my ship. She is now known as the “Blue Sun”, after Spica.